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advanced feudal target ~9 min

17 Pop Japanese Man-at-Arms Rush

Source: Hera

Difficulty
advanced
Target
feudal
Duration
~9 min

Recommended civilizations

Step Timeline

Follow the population rail and phase breaks while you play.

Opening

8 steps Β· pop 6-17

  1. pop 6
    #1
    food Food Town Center

    6 β†’ sheep under TC

  2. pop 8
    #2
    wood Wood Lumber Camp

    +2 β†’ wood, build lumber camp

  3. pop 9
    #3
    food Food

    +1 β†’ lure nearest boar

  4. pop 10
    #4
    food Food

    +1 β†’ lure 2nd boar (under TC)

  5. pop 11
    #5
    House

    +1 β†’ build house, return to hunting

  6. pop 13
    #6
    food Food Barracks

    +2 β†’ hunt under 2nd boar; 1 vil builds Barracks at front of base

  7. pop 15
    #7
    food Food wood Wood

    +2 β†’ food under TC; +1 β†’ wood (3 lumberjacks total)

  8. pop 17
    #8
    food Food loom Loom

    +2; lure deer (mandatory)

    Research Loom; click Feudal at ~8:25

Feudal Age

4 steps Β· pop 17-20

  1. pop 17
    #9
    gold Gold Mining Camp militia Militia

    Feudal arrives β€” 2 vils β†’ gold, build Mining Camp; produce 3 Militia immediately

  2. pop 17
    #10
    militia Militia wood Wood

    Send Militia to enemy base; 4 vils from hunting β†’ wood (7 lumberjacks)

  3. pop 19
    #11
    Archery Range crossbowman Crossbowman

    +2 vils; build Archery Range, produce Archers; research Man-at-Arms

  4. pop 20
    #12
    food Food Mill fletching Fletching

    +1 β†’ berries, build Mill; research Fletching

Strategy Notes

  • Japanese MAA receive +2/+2 armour for free at Feudal Age, making this the strongest MAA civ.
  • Weak against: Opponent walling fast or producing Scouts to intercept MAA.
  • Strong against: Greedy openings with no early military and slow walling.

Options:

  1. Full Feudal All-In: Add 2nd Archery Range after first Archers arrive; flood Archer + MAA and deny Castle Age.
  2. Castle Transition: If attack fails or is contained, wall up and advance to Castle Age for Crossbow follow-up.
  3. Archer-Heavy Feudal: Drop MAA pressure early if opponent walled; shift to pure Archers and Fletching timing attack.

Defense Tip: If your attack dealt serious damage, wall up and prepare for Castle Age. If it failed, you over-invested resources early β€” pivot to a standard Castle Age Archer build (Crossbow + Siege). Do not re-engage with damaged MAA.