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beginner feudal target ~9 min

19 Pop 1-Range Archers

Source: Hera

Difficulty
beginner
Target
feudal
Duration
~9 min

Step Timeline

Follow the population rail and phase breaks while you play.

Opening

6 steps Β· pop 6-19

  1. pop 6
    #1
    food Food Town Center

    6 β†’ sheep under TC

  2. pop 9
    #2
    wood Wood Lumber Camp

    +3 β†’ wood, build lumber camp

  3. pop 10
    #3
    food Food

    +1 β†’ lure nearest boar

  4. pop 11
    #4
    House Mill food Food

    +1 β†’ build house then berries

  5. pop 17
    #5
    food Food

    +6 β†’ hunt under TC, lure 2nd boar

  6. pop 19
    #6
    wood Wood loom Loom

    +2 β†’ straggler trees

    Research Loom; click Feudal at 19 pop

Feudal Age

4 steps Β· pop 19-23

  1. pop 19
    #7
    Lumber Camp wood Wood

    Feudal arrives β€” 5 vils β†’ 2nd lumber camp, 2 β†’ straggler trees

  2. pop 19
    #8
    Barracks House gold Gold Mining Camp

    1 β†’ barracks + house, 2 β†’ gold mining camp

  3. pop 21
    #9
    double-bit-axe Double Bit Axe Archery Range

    Research Double-Bit Axe; build Archery Range

  4. pop 23
    #10
    gold Gold Blacksmith fletching Fletching

    +2 β†’ gold; build Blacksmith β†’ research Fletching ASAP

Strategy Notes

  • The Archer Rush is the foundational ranged opening alongside Scouts. Fletching is mandatory before committing Archers to battle.
  • Weak against: Scout Cavalry (Scouts beat Archers in open field before Fletching); Skirmisher spam with Forging.
  • Strong against: Greedy economies; opponents without early military response; slow-walling opponents.

Options:

  1. Crossbow Castle Transition: The standard follow-up β€” advance to Castle Age with Bodkin Arrow for a strong Crossbow timing attack.
  2. Feudal All-In: Add a 2nd Archery Range and flood Archers; works if opponent has no Skirmisher counter.
  3. Britons Double Range: Britons should add 2nd and 3rd Archery Ranges in early Castle Age and push for Thumb Ring for maximum Archer production.

Defense Tip: The biggest beginner error is delaying the Archery Range or gold mining. If you spot enemy Scouts, producing 1–4 Spearmen from the Barracks does not significantly disrupt the build. In Castle Age, always research Bodkin Arrow before sending Crossbowmen into battle.