30 Pop Fast Imperial Age (Generic)
Steps 10 · 6 → 34 pop · ~21 min
Source: Hera
Goal: Reach Imperial Age at ~21 minutes through a balanced economy with no Feudal military investment. Recommended civs: Any civ with strong Imperial Age units.
Step Timeline
Follow the villager rail and resource-split columns while you play.
Opening
5 steps · pop 6–30- 6

Villagers 1-6 → sheep under the Town Center - 16

Villagers 7-16 → wood (build 2 Lumber Camps) - 20

Villagers 17-20 → berries (build a Mill) - 28
Villagers 21-28 → food (boar, deer, sheep) ↳ When the hunt runs out, move these villagers to farms; push deer to the TC with the scout
- 30

Villagers 29-30 → gold (build a Mining Camp); click Feudal Age at 30 pop 13:00
Feudal
2 steps · pop 30–32- 30

Feudal arrives — 1 villager builds the Blacksmith, 2 build the Market then return to wood - 32
+2 villagers → gold; click Castle Age 16:30
Castle
2 steps · pop 34- 34


Castle arrives — build a Monastery and a Siege Workshop; +2 villagers → wood - 34

When berries run out, send those villagers to farms; keep the economy balanced and grow gold
Imperial
1 steps · pop 34 21:00- 34


Click Imperial Age; aim for ~12 food / 9 wood / 8 gold 21:00
Strategy Notes
- Villagers 1-6 on sheep under the Town Center
- Villagers 7-16 on wood (build 2 Lumber Camps)
- Villagers 17-20 on berries (build a Mill)
- Villagers 21-28 on food — boar, deer, and sheep
- Push deer toward the TC with the scout
- Villagers 29-30 on gold (build a Mining Camp)
- Click Feudal Age at 30 pop (~13:00)
- No military production in Feudal Age — speed is the priority
- 1 villager builds the Blacksmith
- 2 villagers build the Market (return to wood when done)
- Add 2 villagers to gold
- Click Castle Age (~16:30)
- Build 1 Monastery and 1 Siege Workshop
- Add 2 villagers to wood
- When berries and hunt run out, move those villagers to farms
- Keep the economy balanced and grow your gold count
- Click Imperial Age (~21:00)
- In Imperial, aim for roughly 12 food / 9 wood / 8 gold
- Build military as you transition to Imperial (Archers, Siege, Monks)
- Expand the economy and multiply production buildings
- The 30 Pop Fast Imp is a long-term investment strategy. It works best on closed maps where Feudal pressure cannot disrupt the passive economy.
- Weak against: Feudal or Castle Age aggression that reaches your base before walling is complete; any opponent who can apply sustained pressure.
- Strong against: Boom strategies that reach Imperial Age at the same time but with a weaker military; opponents who invest heavily in Castle Age units.