
Tupi
Tupi — an Archer and Infantry civilization from South America.
Archer and Infantry · South American
Ranked stats not yet available for this civilization.
Civ Bonuses
- Start with +25 of each resource
- Villagers can garrison in Settlements
- Fallen units return 15% of their cost
- Archery Range and Barracks upgrades cost -50% food
Team Bonus: Towers and Castles provide +10 population space
Unique Units
Blackwood Archer
Stats not yet available for Blackwood Archer.
Ibirapema Warrior
Stats not yet available for Ibirapema Warrior.
Unique Techs
- Caciques — Champi Warriors and Slingers attack +25% faster
- Curare — Foot Archers and Fortifications deal poison damage
Tupi are an Archer and Raiding civilization from South America.
How to Play Tupi
Ideal opening (Dark → Castle): Lean on the archer identity early — push through Feudal with a one-range archer opening, since the +1 attack versus cavalry and the team bonus make your bowmen punch above their cost. Transition into Castle Age crossbows while using forests as a defensive crutch, where Ambush gives your archers extra range to win woodline fights.
Recommended build: 19 Pop 1-Range Archers
(Late-game and deathball compositions not yet covered for this civ.)