AOE2 Guide
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Intermediate Castle target ~18min

Fire Galleys and Archers

Steps 12 · 6 → 35 pop · ~18 min

Goal: Control the water with Fire Galleys while applying land pressure with Archers, using a Fishing Ship economy to fund a smooth two-front push into Castle Age. Recommended civs: Italians (cheaper Dock techs and Fishing Ships, cheaper Age-ups), Japanese (faster-working, double-HP Fishing Ships), Vikings (cheaper warships), Byzantines (cheap counter-units, strong Fire Ship line), Portuguese (+HP ships, gold discount)

Step Timeline

Follow the villager rail and resource-split columns while you play.

0/0 done 0:00
Checkpoints Feudal 21 vils Food 14 Wood 6 Castle 35 vils Food 24 Wood 6 Gold 4
vils

Opening

6 steps · pop 6–21
FoodWoodGoldBld
  1. 6

    FoodHouse 3 → 2 houses then sheep; queue villagers non-stop at the TC

    6000
  2. 10

    WoodLumber Camp 7 builds Lumber Camp; 7–10 → wood

    6400
  3. 12

    FoodDock 11 lures 1st boar; 12 builds house by water + Dock + 2nd house

    7401
  4. 12

    Fishing ShipFood make 4 Fishing Ships from the Dock and send them to deep fish

    7401
  5. 15

    WoodFood 13–14 → wood; 15 lures 2nd boar

    8601
  6. 21

    FoodLoom 16–21 → sheep/boar; research Loom; queue Feudal Age

    14601
vils

Feudal

5 steps · pop 21–34
FoodWoodGoldBld
  1. 21

    Double Bit AxeFire Galley Feudal: research Double-Bit Axe; train Fire Galleys from the Dock

    14601
  2. 21

    Archery RangeArcher build a house + 2 Archery Ranges next to your Barracks; train Archers

    14601
  3. 24

    Gold 22–24 → gold

    14631
  4. 28

    MillFood 25 builds Mill next to berries; 26–28 → berries

    18631
  5. 34

    FarmFletchingWheelbarrow 29–34 build Farms; research Fletching and Wheelbarrow

    24631
vils

Castle

1 steps · pop 35
FoodWoodGoldBld
  1. 35

    GoldFire Galley 35 → gold; queue Castle Age with Fire Galleys + Archers pushing

    24641

Strategy Notes

  • 3 villagers build 2 houses (two on one, one on the other), then to sheep; queue villagers non-stop at the Town Center
  • Villager 7 builds a Lumber Camp; villagers 7–10 go to wood
  • Villager 11 lures the first boar; villager 12 builds a house by the water plus a Dock and a second house
  • Make 4 Fishing Ships from the Dock and send them to the deep fish
  • Villagers 13–14 to wood; villager 15 lures the second boar
  • Villagers 16–21 on sheep/boar; research Loom, then queue Feudal Age at 21 population
  • Feudal: research Double-Bit Axe in the Lumber Camp and train Fire Galleys from the Dock
  • Build a house and 2 Archery Ranges next to your Barracks; start training Archers
  • Villagers 22–24 to gold
  • Villager 25 builds a Mill next to berries; villagers 26–28 collect berries
  • Villagers 29–34 build Farms; research Fletching and Wheelbarrow
  • Villager 35 to gold and queue Castle Age at 35 population with Fire Galleys and Archers pushing
  • Weak against: Dedicated Galley floods that out-mass your Fire Galleys before they tech up; heavy Skirmisher civs that shut down the Archer half on land; opponents who out-boom on a closed map where your navy adds little.
  • Strong against: Greedy Fast Castle players who skip Feudal military; pure-water builds caught without Fire Ship counters; land-focused civs forced to split attention between shore and front.