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byzantines

Byzantines

Byzantines — a Defensive civilization from the Eastern Mediterranean.

Defensive · Eastern Mediterranean

Ranked Stats

1v1 RM · Update 162286
Tier
C
Win rate
48.2%
±0.1
Play rate
2.61%
Team
47.18%
C

Win rate by Elo

Win rate by map

Win rate by patch

Source: aoestats.io ranked ladder archive (all-time) · 50% = average

Matchups

Win-rate edge vs each opponent (50% = average). Team = when the opponent is on the enemy side; confounded by the 3 other civs. Source: aoestats.io ranked ladder archive (all-time)

Civ Bonuses

  • Buildings +10/20/30/40% HP in Dark/Feudal/Castle/Imperial Age
  • Camel Riders, Skirmishers and Spearman-line cost -25%
  • Town Watch, Town Patrol free
  • Advancing to Imperial Age costs -33%
  • Fire Ships and Dromons attack +25% faster

Team Bonus: Monks heal +100% faster

Unique Units

HP
110
Attack
9
Armor
2/1
70f 75g

Unique Techs

  • Greek Fire — Fire Ships +1 range; Dromons and Bombard Towers increased blast radius
  • Logistica — Cataphracts deal trample damage, +6 attack vs. Infantry

Byzantines are a Defensive civilization from the Eastern Mediterranean.

How to Play Byzantines

Ideal opening (Dark → Castle): Pressure in Feudal with a Skirmisher-and-Spearman rush, leaning on your 25% discount to flood the field with cheap counter units. Carry that into Castle Age, where discounted Skirmishers, Spearmen, and Camels let you answer almost anything your opponent throws at you for a fraction of the usual cost.

Ideal late-game composition: Build around Halberdiers and Skirmishers as your cut-rate trash core, fold in Siege to break formations and buildings, and use your +50% heal-speed Monks to reclaim relics and recover units. Top it off with a flexible gold unit — Cataphracts, Hand Cannoneers, or Heavy Camels — depending on what the matchup demands.

Deathball composition (closed maps / team games): March forward behind a wall of Cataphracts, back them with Bombard Cannons to shell enemy positions, and keep Monks in the mix for healing and conversions; Bombard Towers anchor the line on defense thanks to your cheap, extra-tough buildings.

Recommended build: Spearman + Skirmisher