
Aztecs
Aztecs — an Infantry and Monk civilization from Mesoamerica.
Infantry and Monk · Mesoamerican
Ranked Stats
1v1 RM · Update 162286Win rate by Elo
Win rate by map
- Fortifiedclearing51.21%
- Haboob50.06%
- Glade49.84%
- Coastal49.36%
- Arena↗49.3%
- Frigidlake49.3%
- Blackforest49.29%
- Socotra49.19%
- Amazontunnel49.18%
- Graveyards48.99%
Win rate by patch
Source: aoestats.io ranked ladder archive (all-time) · 50% = average
Matchups
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Win-rate edge vs each opponent (50% = average). Team = when the opponent is on the enemy side; confounded by the 3 other civs. Source: aoestats.io ranked ladder archive (all-time)
Civ Bonuses
- Start with +50 gold
- Villagers carry +3
- Military Units train +15% faster
- Monks gain +5 HP for each researched Monastery technology
Team Bonus: Relics generate +33% gold
Unique Units
Unique Techs
- Atlatl — Skirmishers +1 attack, +1 range
- Garland Wars — Infantry +4 attack
Aztecs are an Infantry and Monk civilization from Mesoamerica.
How to Play Aztecs
Ideal opening (Dark → Castle): Lean on a combined Eagle Warrior and Archery Range opening. Pair Eagles with Skirmishers when your opponent commits to archers, and back them with archers of your own against most other openings. Carry that pressure into Castle Age, where Eagles, Pikemen, and your bonus-boosted Monks let you trade efficiently and contest relics.
Ideal late-game composition: Transition to Elite Eagle Warriors backed by Skirmishers (with Atlatl upgrading their attack and range), and round the army out with Monks and a Trebuchet for siege. This gives you a mobile, gold-light core that still has answers to most threats.
Deathball composition (closed maps / team games): Stack heavy Garland Wars infantry — Champions, Jaguar Warriors, and Pikemen — in front, supported by Monks for relics and conversions. Add Siege Workshop genitours or Trebuchets for ranged punch, and Bombard Cannons to crack buildings and siege.
Recommended build: Eagle + Range (Feudal)















































