
Poles
Poles — a Cavalry civilization from Eastern Europe.
Cavalry · Eastern European
Ranked Stats
1v1 RM · Update 162286Win rate by Elo
Win rate by map
- Fortifiedclearing53.66%
- Shoals52.67%
- Hideout↗52.29%
- Arena↗52.16%
- Glade52.11%
- Amazontunnel52.07%
- Fortress↗51.7%
- Coastalforest50.72%
- Mountainpass50.64%
- Frigidlake50.23%
Win rate by patch
Source: aoestats.io ranked ladder archive (all-time) · 50% = average
Matchups
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Win-rate edge vs each opponent (50% = average). Team = when the opponent is on the enemy side; confounded by the 3 other civs. Source: aoestats.io ranked ladder archive (all-time)
Civ Bonuses
- Folwark replaces Mill
- Villagers regenerate 10/15/20 HP in Feudal/Castle/Imperial Age
- Stone Miners generate gold in addition to stone
- Bloodlines and Scout Cavalry-line upgrades cost -50% food
Team Bonus: Scout Cavalry-line +1 attack vs. Ranged Soldiers
Unique Units
Unique Techs
- Szlachta Privileges — Knight-line costs -60% gold
- Lechitic Legacy — Scout Cavalry-line deals trample damage
Poles are a Cavalry civilization from Eastern Europe.
How to Play Poles
Ideal opening (Dark → Castle): Lean on the free Scout upgrades and pressure with a Scout Rush while your farms quietly stack stone, or commit to a forward Tower Rush (scouts plus walling also works). From there transition into a boom and exploit the cheap Knight line tech for an all-in Knight push.
Ideal late-game composition: Pair Obuch as your gold core with Skirmishers as the trash counter and back them up with siege — Trebuchets or Bombard Cannons.
Deathball composition (closed maps / team games): Stack Obuch with Arbalests and Bombard Cannons, then round it out with Monks and Winged Hussar for the final push.
Recommended build: Scout Rush












































