
Armenians
Armenians — an Infantry and Naval civilization from the Caucasus.
Infantry and Naval · Caucasian
Ranked Stats
1v1 RM · Update 162286Win rate by Elo
Win rate by map
- Thepassage57.9%
- Pacificislands56.2%
- Hamburger55.35%
- Baltic55.27%
- Mediterranean55.14%
- Migration↗54.77%
- Atacama54.46%
- Islands↗53.79%
- Capricious53.65%
- Fortifiedclearing53.48%
Win rate by patch
Source: aoestats.io ranked ladder archive (all-time) · 50% = average
Matchups
Strongest against
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Win-rate edge vs each opponent (50% = average). Team = when the opponent is on the enemy side; confounded by the 3 other civs. Source: aoestats.io ranked ladder archive (all-time)
Civ Bonuses
- Mule Carts cost -25%
- Mule Cart technology effects +40%
- Spearman- and Militia-line upgrades (except Man-at-Arms) available one age earlier
- First Fortified Church receives a free Relic
- Galley-line and Dromons fire an additional projectile
Team Bonus: Infantry +2 line of sight
Unique Units
Unique Techs
- Cilician Fleet — Demolition Ships +20% blast radius; Galley-line and Dromons +1 range
- Fereters (Infantry (except Spearman-line) +30 HP; Warrior Priests heal +100% faster) —
Armenians are an Infantry and Cavalry civilization from the Caucasus.
How to Play Armenians
Ideal opening (Dark → Castle): Pressure with a Scout Rush backed by early Spearmen built straight out of the Dark Age Barracks, then transition to a fast Castle Age. Once there, lean on your Fortified Church and Warrior Priests to seize relic control before adding Knights and rolling into your unique unit or Champions.
Recommended build: Armenian Spear into Fast Castle Relic
(Late-game and deathball compositions not yet covered for this civ.)











































