
Magyars
Magyars — a Cavalry civilization from Eastern Europe.
Cavalry · Eastern European
Ranked Stats
1v1 RM · Update 162286Win rate by Elo
Win rate by map
- Greenland60.17%
- Kilimanjaro59.93%
- Serengeti58.32%
- Sherwoodforest57.2%
- Morass56.98%
- Oasis56.54%
- Cenotes55.47%
- Prairie55.25%
- Acropolis55.11%
- Lowland54.79%
Win rate by patch
Source: aoestats.io ranked ladder archive (all-time) · 50% = average
Matchups
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Win-rate edge vs each opponent (50% = average). Team = when the opponent is on the enemy side; confounded by the 3 other civs. Source: aoestats.io ranked ladder archive (all-time)
Civ Bonuses
- Villagers defeat wolves with one strike
- Scout Cavalry-line costs -15%
- Melee attack upgrades free
Team Bonus: Mounted Archers train +25% faster
Unique Units
Unique Techs
- Corvinian Army — Magyar Huszar gold cost is replaced by additional food cost
- Recurve Bow — Mounted Archers +1 attack, +1 range
Magyars are a Cavalry and Infantry civilization from Eastern Europe.
How to Play Magyars
Ideal opening (Dark → Castle): Lean on the -15% cheaper Scout Cavalry and free Forging to launch an early Scout Rush in Feudal, then transition into Light Cavalry or Knights as you reach Castle Age — or pivot to Cavalry Archers if you want more range.
Ideal late-game composition: Pair Heavy Cavalry Archers (boosted by the Recurve Bow unique tech) with your trash-tier Magyar Hussar, and back them with Trebuchets to crack down buildings and defensive structures.
Deathball composition (closed maps / team games): Combine Paladins for the heavy front line with Heavy Cavalry Archers for ranged punch, supported by Trebuchets — a mobile hybrid ball that can reposition quickly while still sieging down enemy fortifications.
Recommended build: Scout Rush










































