AOE2 Guide
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slavs

Slavs

Slavs — an Infantry and Siege civilization from Eastern Europe.

Infantry and Siege · Eastern European

Ranked Stats

1v1 RM · Update 162286
Tier
B
Win rate
49.76%
±0.1
Play rate
1.48%
Team
50.49%
B

Win rate by Elo

Win rate by map

  • Fortress55.59%
  • Morass53.2%
  • Mongolia53.04%
  • Enclosed53.01%
  • Michi52.83%
  • Wade52.7%
  • Acropolis52.42%
  • Saltmarsh52.42%
  • Lowland52.09%
  • Fortifiedclearing51.41%

Win rate by patch

Source: aoestats.io ranked ladder archive (all-time) · 50% = average

Matchups

Win-rate edge vs each opponent (50% = average). Team = when the opponent is on the enemy side; confounded by the 3 other civs. Source: aoestats.io ranked ladder archive (all-time)

Civ Bonuses

  • Farmers work +15% faster
  • Arson, Gambesons free
  • Siege Workshop Units cost -15%
  • Monks move +20% faster

Team Bonus: Military buildings (except Castles) provide +5 population space

Unique Units

boyar
Boyar
Stats not yet available for Boyar.

Unique Techs

  • Detinets — Replaces 40% of Castle and Watch Tower-line stone cost with additional wood cost
  • Druzhina — Infantry deals trample damage

Slavs are a Cavalry civilization from Eastern Europe.

How to Play Slavs

Ideal opening (Dark → Castle): Begin with a Scout Rush to pressure the enemy economy, then transition into either Supplies-backed Longswords for an infantry push or commit to a Cavalry-plus-Siege composition that leans on your cheaper siege workshop units as you reach Castle Age.

Ideal late-game composition: Pair Halberdiers as your trash backbone with your discounted Siege Onagers or Siege Rams for the gold-heavy punch, and fold in Hussars to clean up and raid.

Deathball composition (closed maps / team games): Anchor a slow push with Halberdiers in front, mass Siege Onagers or Heavy Scorpions for area damage behind them, and add Trebuchets to break down fortifications.

Recommended build: Scout Rush