
Slavs
Slavs — an Infantry and Siege civilization from Eastern Europe.
Infantry and Siege · Eastern European
Ranked Stats
1v1 RM · Update 162286Win rate by Elo
Win rate by map
- Fortress↗55.59%
- Morass53.2%
- Mongolia53.04%
- Enclosed53.01%
- Michi52.83%
- Wade52.7%
- Acropolis52.42%
- Saltmarsh52.42%
- Lowland52.09%
- Fortifiedclearing51.41%
Win rate by patch
Source: aoestats.io ranked ladder archive (all-time) · 50% = average
Matchups
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Win-rate edge vs each opponent (50% = average). Team = when the opponent is on the enemy side; confounded by the 3 other civs. Source: aoestats.io ranked ladder archive (all-time)
Civ Bonuses
- Farmers work +15% faster
- Arson, Gambesons free
- Siege Workshop Units cost -15%
- Monks move +20% faster
Team Bonus: Military buildings (except Castles) provide +5 population space
Unique Units
Unique Techs
- Detinets — Replaces 40% of Castle and Watch Tower-line stone cost with additional wood cost
- Druzhina — Infantry deals trample damage
Slavs are a Cavalry civilization from Eastern Europe.
How to Play Slavs
Ideal opening (Dark → Castle): Begin with a Scout Rush to pressure the enemy economy, then transition into either Supplies-backed Longswords for an infantry push or commit to a Cavalry-plus-Siege composition that leans on your cheaper siege workshop units as you reach Castle Age.
Ideal late-game composition: Pair Halberdiers as your trash backbone with your discounted Siege Onagers or Siege Rams for the gold-heavy punch, and fold in Hussars to clean up and raid.
Deathball composition (closed maps / team games): Anchor a slow push with Halberdiers in front, mass Siege Onagers or Heavy Scorpions for area damage behind them, and add Trebuchets to break down fortifications.
Recommended build: Scout Rush









































