AOE2 Guide
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Intermediate Feudal target ~10min

Feudal Galley Rush

Steps 12 · 3 → 25 pop · ~10 min

Goal: Reach Feudal Age at 21 villagers and pump Fire Galleys from multiple Docks to sink enemy Fishing Ships and control the water. Four Dark-Age Fishing Ships fund the wood-and-gold economy that keeps ships coming. Recommended civs: Vikings (cheaper warships), Portuguese (ships die slower), Italians (cheaper Dock techs + Fishing Ships), Byzantines (Greek Fire in Castle Age), Malay (+66% faster Age advance).

Step Timeline

Follow the villager rail and resource-split columns while you play.

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Checkpoints Feudal 21 vils
vils

Opening

8 steps · pop 3–20
  1. 3

    HouseFood Build 2 Houses; first 3 villagers → sheep under TC

  2. 6

    Food +3 → sheep under TC (6 on food)

  3. 10

    WoodLumber Camp +4 → wood; build Lumber Camp

  4. 11

    Food +1 → lure the nearest boar

  5. 12

    DockFishing Ship +1 → build Dock + 2 Houses near water; from the Dock queue 4 Fishing Ships

  6. 14

    Wood +2 → wood

  7. 15

    Food +1 → lure the 2nd boar

  8. 20

    Food +5 → sheep / boar under TC

vils

Feudal

4 steps · pop 21–25
  1. 21

    LoomFood 21st → food; research Loom, then click Feudal Age

  2. 21

    GoldDock While advancing: 7 → 2nd Lumber Camp, 4 → gold (Mining Camp), 1 → 2nd Dock, 2 → stragglers, 1 → wood

  3. 25

    Fire GalleyDock Feudal: research Double-Bit Axe; queue Fire Galleys from both Docks; build a 3rd Dock

  4. 25

    Fire GalleyGold New TC villagers → gold / berries / wood to sustain ships; expand the navy and fight for the water

Strategy Notes

  • Build 2 Houses; 6 villagers on sheep under the TC
  • 4 villagers to wood with a Lumber Camp
  • 1 villager lures the nearest boar
  • 1 villager builds a Dock + 2 Houses; queue 4 Fishing Ships onto deep fish
  • 2 more to wood, then lure the 2nd boar; fill TC food to 20 pop
  • Research Loom and click Feudal Age at 21 villagers
  • While advancing: 7 to a 2nd Lumber Camp, 4 to gold, 1 builds a 2nd Dock, 2 to stragglers, 1 to wood
  • In Feudal, research Double-Bit Axe and pump Fire Galleys from both Docks
  • Build a 3rd Dock and keep ships coming
  • New TC villagers go to gold/berries/wood to sustain ship production
  • Use the ship group to kill enemy Fishing Ships and deny their Dock
  • Weak against: Opponents who also double-Dock and match ship count; being out-fished while you over-commit to military.
  • Strong against: Land civs forced onto water; opponents who skip a Dock; Fishing-Ship-dependent economies.